NBA Live 16: Realistic Sliders For Game Play + Video Added


New Set: NBA Live 16: 2nd Realistic Sliders For Game Play- Post Patch 2

Over the last few weeks I’ve been playing with the majority of the sliders turned up to the max. There was a few things that bothered me, the shooting % was way too high (obviously), there were no turnovers, CPU was able to rip you off the dribble, but you couldn’t do it, so I started to experiment with them by starting them on the max instead of 50/50. I was focused on how I can get realistic results (stats) without compromising the fun aspect . I usually play 8 minute quarters, and with a lot of the shooting settings set between 50-70, I was scoring 110 points with ease, sometimes after 3 quarters. I wanted to reduce that shooting percentage, to help increase the rebounding numbers, because sometimes the rebounding numbers would just be in the 20’s, that’s not realistic at all, especially for 8 minute quarters.

I set the majority of the sliders to 100 to “activate” everything, and adjusted them (after multiple games with different teams) accordingly. in 8 minute quarters, I’ve had competitive games with the CPU, one went into OT, and I didn’t even hit 100 points in 5 quarters, and the shooting %’s were down in the low 40’s, and in the bad games (which I lost) I actually shot in the 30’s. Some CPU teams will hit you with a defensive blitz, but with these sliders, it will teach you how to play better to overcome that. There are times where you’re team is going to get HOT, and you’ll shoot 60% and the CPU will shoot about 40%, but by the end of the game, it all balances out. so if you shoot 60% in the first half, the 2nd half, you will have to be more reliant on your defense, because you will cool off. I was up 20 with the Raptors at home vs OKC, they came back and took the lead, but I had to grind them out in the 4th by playing smart, because with these sliders it doesn’t make it easy to score at will. Having the low shooting sliders teaches you to run offense and be patient with the ball, and over the last few days with these sliders, I honestly been having fun with this game. I’m actually getting pissed off when I miss shots I should be making, but overall, it’s making me a better overall player in NBA Live 16. The game played this way really shows that you can gain and lose momentum in one game, and losing it can really cost you if you don’t play smart. Also note, I put the shooting to ratings only. Kept the Free throw shooting at Ratings and Skill (it’s up to you if you want to change them). Difficulty Level: All-Star.**

Inside shooting: 10
Three-point :30* realistic %’s
Free throw:40
Post move:100
Dunk frequency :0
Block foul :100
Charging :100
Jump shot foul:100
Post shot foul:100
Layup foul:100
Dunk foul frequency: 100
Offensive air collision :100
Offensive on ground :100
Defensive air collision :100
Defensive on ground collision:100
Steal success:30*
Tune alley-oop success :30
Shot off-dribble impact:30
Shot contest impact :80
Shot blocking ability :100
Offensive rebounding frequency : 10
Offball pushoff frequency :100
Offball pushing success :100
Offball jostle success :100
Jostle Vs blow-by :100


*The steal sliders, I had to bring it down to the 30’s , when I lowered it, I started to actually get steals off the ball

**IF you don’t want a challenge vs the CPU, I don’t recommend you play with these sliders. If you want to have fun, fast paced high scoring games, I recommend just turning up the sliders to 100 max on all of them, shooting between 60-80. There’s a variety of styles you can play with Live to make it competitive and all out fun, these sliders are for the people who want playoff, every possession matters type battles with the CPU.

Also don’t forget to follow my Youtube Channel: THALIVEKING, for my videos showcasing NBA LIVE. Hit me up on twitter if you have any questions @ThaLiveKing


Video Explaining My Sliders can be found here on my channel:


EDIT: Just finished a game and this was the results – 8 min quarters, All-Star, with these sliders. 3 point shot was not falling this game, had to find other ways to score