What’s up people, I’ve been working on these sliders for a few days now trying to find balance. Off the bat, I noticed that the game play was much slower than usual leading to sluggish game play. The sluggish game play was affecting the shooting a lot. I thought it was the shot contest, but I had them at default, but the overall flow of the jumpers didn’t feel right. As soon as I upped the game play to 85, I got the same feeling I had with the game at launch and that’s a good thing.
Since the development team made the CPU read passes much better, steals and blocks have been a bit over powered which is why I have them set at 0. If you want more turnovers just turn up steals. Fouls might be a bit low depending on who you play, I think the majority of the time it favors the hot team. I left shooting sliders at default, but if you want the CPU to take more threes just bump the three point slider. The game plays a lot tighter so there’s not many advantages for the offensive or defensive player.
The majority of the games I’ve played with these sliders have been close games
Hit me up on Twitter @thaliveking
Time: 8-12 Minutes
Auto Subs: OFF
Difficulty: All Star
Game Speed: *85
USER/CPU
Inside shooting: 50
Med Range: 50
Three-point shooting: 50
Free throw: 50
Post shooting: 50
Lay up: 50
Post move: 50
Dunk Frequency: *50
Reach in Fouls: *50
Jump Shot Fouls: 80
Post Shot Fouls: 60
Lay Up Fouls: 80
Dunk Fouls: 50
Offensive Air: 100
Offensive Ground: 100
Defensive Air: 100
Defensive Ground: 100
Steal Success: 0
Alley-Oop: 50
Shots off Dribble: 50
Shot Contest: 50
Shot Blocking: 20/0
Offensive Rebounding: 10/0
Off-Ball Push Freq + Success: 50 + 50
Off-Ball Jostle: 50
Off-Ball Jostle: 50
Jostle vs Blow-by: 50
Dribble Move: 40
*Subjective
Game play videos with the new sliders:
TLK