
These sliders are modified from the FULL SIM presets for V1.00
Also these updated sliders allow the CPU to be more creative with the puck
UPDATE 07/31: Minor changes to shot power and slap shot power, those sliders are in parenthesis. Since I’ve lowered these sliders, it has drastically reduced the amount of shots taken by the CPU making them to play a much more well rounded game. It has forced them to pass the puck a lot more in order to create better opportunities. Video coming soon!
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NEW GAME PLAY 7/31
PURPOSE:
- Trying to mimic real pace of the NHL
- Slowing down overall game speed allows for better RPM skating and usage of space
- Wider turns, realistic CPU skating
- Allows user/CPU to be more disciplined on defense, better position defense in general for both
- Passing more challenging, less shots making the net due to better positioning
- Strategy based game play for user vs CPU game play
- More blocked and deflected shots
- No CPU advantage “Ice Tilt” as most call it. The CPU will have to be more strategic rather than just run you over for the puck
- You can’t beat the CPU with speed all the time, so if you’re on the PP, you will have to respect the offense and play more disciplined defense to clear the puck
- To shorten the amount of shots taken/landing (no more than 40) for longer periods (8-10 minute periods)
FINAL STATS below was 6 minute periods with the updated sliders (USER FLA)



Sliders are the same for both CPU and USER unless stated otherwise. No handicap allowed with my sliders unless it feels unbalanced.
GENERAL
Game play Version: V1.00
Game Style – CUSTOM
Attribute Effects: 5
Broken Stick Frequency: 33
Game Speed: 2/6
Fatigue Effect: 65
Fatigue Recovery: 33
Injury Occurrence: 50
SKATING
Back Skating: 54
Hustle Type: Authentic
Puck Carrier Agility: 57
Puck Carrier Skating: 56
Player Acceleration: 41
Skating Speed: 42
Skating Agility: 82
SHOOTING
One Timer Accuracy: 48
Shot Accuracy: 46
Shot Power: 45 (36)
Slap Shot Accuracy: 47
Slap Shot Power: 45 (40)
PASSING
Manual Passing: On
Pass Assist: 50
Pass Speed: MIN: 30 – MAX: 60
Saucer Pass Speed: 50
Pass Accuracy: 47
Pass Interceptions: 75
Pass Reception Ease: 25
Reception Reaction Time: 60
Puck Control Rating Effect: 50
Puck Speed Reception Effect: 50
Pickup Type Effect: 70
Bouncing Puck Receptions: 33
PUCK CONTROL
Incidental Contact Puck Loss: Stick, Legs and Body
Incidental Stick Contact Immunity: 0
Puck Control: 20
Deking Impact: 19
Spin Deke Impact: 50
Skating Impact: 39
GOALIES
Goalie Cover Frequency: 47
Goalie Passing: 70
Goalie Cross Crease Reaction Time: 65
Goalie Save Reaction Time: 55
Goalie Deflection Reaction Time: 50
Goalie Screen Effect: 65
Goalie Screen Persistence: 60
CHECKING
Board Effect Non-Puck Carrier: 0
Board Effect Puck Carrier: 0
Hitting Assistance: 17
Stumble Threshold: 70
Fall & Stumble Fall Ease: 70 (75)
Aggression: 5-50
Hitting Power: 50
Size Effect: 35
Speed Effect: 43
Checking/Balance Rating Effect: 83
Preparedness Effect: 51
Incidental Contact Effect: 100
Poke Checking Accuracy: 30
Poke Checking Power: 50
Stick Lift Effectiveness: 70
PENALTIES
CPU Penalties: 40
CPU Teammate Penalties: 33
Tripping: 40
Slashing: 50
Elbowing: 20
High Sticking: 50
Cross Checking: 50
Boarding: 50
Charging: 50
Delay of Game: 50
Holding: 50
Hooking: 50
Interference: 83
AI
AI Learning: 6/6
CPU Difficulty Adjustments: 2/6
CPU Faceoff Difficulty: 50
CPU Strategy Adjustment: 6/6
USER Strategy Adjustment: 0/6
BAP Strategy Adjustment: 3/6