NBA Live 17 News – Upgraded Animations & Graphics, New Ways To Play Modes

Check the video for my thoughts on the news that dropped,  get ready for NBA Live 17! “EA pushed back the release of NBA Live 17. Normally a fall release, it’s now clear the game won’t hit shelves until 2017. EA brought in a new team to revamp the series. FOX13’s Chris Cato spoke withContinue reading “NBA Live 17 News – Upgraded Animations & Graphics, New Ways To Play Modes”

NBA Live 16: E3 Game play trailer + Game play improvements

Game play Improvements: PASSING This was a sticking point in year’s past. Running a fast-break used to be a chore, but not anymore. For real though, they added a TON of new pass and catch animations. More variety means players move the ball with more intent – and it looks more natural. They’ve also uppedContinue reading “NBA Live 16: E3 Game play trailer + Game play improvements”

NBA LIVE 15: First Official Game play (Twitch Stream Archive)

In case you missed the stream earlier, the guys over there at Tiburon Studios showcased some game play of NBA Live 15. The game looks much improved, and looks like a lot of animations have been added to the game. I suggest, when you watch the video, to just look at the little things thatContinue reading “NBA LIVE 15: First Official Game play (Twitch Stream Archive)”

NBA Live ’09: Rating System, Root of the Animation Problem In NBA Live Series?

The answer is simple, get to the root of the problem, and slow down the animations. Back when NBA Live 09 came out, the development team gave us the ability to edit all ratings of players in the game (See picture below). During one of my game sessions, I was annoyed how the players wereContinue reading “NBA Live ’09: Rating System, Root of the Animation Problem In NBA Live Series?”

NBA Live Next-Gen Needs: Falling Down, Hard Collision Animations

Falling down, hard collision animations: NBA Live in next generation needs this, because it creates unpredictability in the game play. In past game players would finish at the rim, and just land on two feet like cats. It was really an annoying aspect of the game. In the NHL once a player gets caught outContinue reading “NBA Live Next-Gen Needs: Falling Down, Hard Collision Animations”