NBA Live 19: Performance Conditioning For OTP 4 Quarters & Longer Games

If NBA Live fans want 4 quarters in Live Run, I think the game should evolve to fit that criteria. One of the criteria I feel they should implement is better player conditioning. The current problem right now is that there’s a lot of NBA Live players who feel the need to ball hog andContinue reading “NBA Live 19: Performance Conditioning For OTP 4 Quarters & Longer Games”

NBA Live 18: Game Play Sliders – Sept 2017 + Game Play Footage

Minutes: 8 Minute Quarters Auto Subs: On Difficulty: All Star Game Speed: 81 USER/CPU are the same Inside shooting: 50 Med Range: 50 Three-point shooting: 50 Free throw: 60 Post shooting: 50 Lay up: 40 Post move: 50 Dunk Frequency: *30 Reach in Fouls: 40 Jump Shot Fouls: 60 Post Shot Fouls: 70 Lay UpContinue reading “NBA Live 18: Game Play Sliders – Sept 2017 + Game Play Footage”

NHL 17: Balance Between Simulation & Arcade Sliders Post Patch – 01/26/17

General *Game play Version: Always save a new one Game Style – CUSTOM Attribute Effects: 5 Broken Stick Frequency: 30 Game Speed: 2/6 Fatigue Effect: 55 Fatigue Recovery: 45 Injury Occurrence: 50 Skating Back Skating: 85 Hustle Type: Authentic Puck Carrier Agility: 52 Puck Carrier Skating: 52 Player Acceleration: 86 Skating Speed: 65 Skating Agility:Continue reading “NHL 17: Balance Between Simulation & Arcade Sliders Post Patch – 01/26/17”

NBA Live 16: 2nd Realistic Sliders For Game Play- Post Patch 2

Spent two weeks with these sliders, only adjusting a few and felt these were the ones I was more comfortable with. I was looking for balance in free throw shooting, low points in the paint so that the CPU will have more mid-range shots, more turnovers, and reasonable shooting percentages. With this slider set, itContinue reading “NBA Live 16: 2nd Realistic Sliders For Game Play- Post Patch 2”