NHL 18: Realism Sliders (March 2018)

These sliders are modified from the FULL SIM presets. Purpose: Trying to mimic real pace of the NHL, not the “Run & Gun” style of the “NEW NHL” Allows user/CPU to be more disciplined on defense, might result in less penalties (unless you turn them sliders up). If you beat the CPU it will forceContinue reading “NHL 18: Realism Sliders (March 2018)”

NHL 17: Adjusted Simulation Sliders – March 2017

GENERAL *Game play Version: Always save a new one Game Style – CUSTOM Attribute Effects: 5 Broken Stick Frequency: 30 Game Speed: 2/6 Fatigue Effect: 65 Fatigue Recovery: 40 Injury Occurrence: 50 SKATING Back Skating: 60 Hustle Type: Authentic Puck Carrier Agility: 52 Puck Carrier Skating: 52 Player Acceleration: 53 Skating Speed: *50 Skating Agility:Continue reading “NHL 17: Adjusted Simulation Sliders – March 2017”

NBA Live ’09: Rating System, Root of the Animation Problem In NBA Live Series?

The answer is simple, get to the root of the problem, and slow down the animations. Back when NBA Live 09 came out, the development team gave us the ability to edit all ratings of players in the game (See picture below). During one of my game sessions, I was annoyed how the players wereContinue reading “NBA Live ’09: Rating System, Root of the Animation Problem In NBA Live Series?”