NBA Live 18: Game Play Sliders – Sept 2017 + Game Play Footage

September 17, 2017 Leave a comment

NBA LIVE 18 The One Edition (4)

Minutes: 8 Minute Quarters
Auto Subs: On
Difficulty: All Star
Game Speed: 81

USER/CPU are the same

Inside shooting: 50
Med Range: 50
Three-point shooting: 50
Free throw: 60
Post shooting: 50
Lay up: 40
Post move: 50
Dunk Frequency: *30
Reach in Fouls: 40
Jump Shot Fouls: 60
Post Shot Fouls: 70
Lay Up Fouls: 60
Dunk Fouls: 40
Offensive Air: 60
Offensive Ground: 70
Defensive Air: 60
Defensive Ground: 70
Steal Success: 50
Alley-Oop: *50
Shots off Dribble: 50
Shot Contest: *60-70
Shot Blocking: 40
Offensive Rebounding:10
Off-Ball Push: 60
Off-Ball Jostle: 50
Jostle vs Blow-by: 50
Dribble Move: 40

* means subjective, but that’s what I have them set at

What do you think? Hit me up on twitter or YouTube (ThaLiveKing)

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NBA Live 18: James Harden – LAUNCH (TLK Trailer)

September 7, 2017 Leave a comment

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Back at it for the new season. Check out my new video for NBA Live 18 cover athlete James Harden. It’s short but sweet.

 

ALSO, if you haven’t seen my Kyrie Irving & Steph Curry NBA Live 18 videos, they are below. Don’t forget to hit that like & subscribe button on the Youtube channel while you’re there.

Kyrie Irving – EAT. FOOD. Pt 2

Steph Curry – Locked In #DubNation

 

Enjoy.

TLK

NBA LIVE 18: Let’s Get Rid of Defensive Assist Button

September 7, 2017 Leave a comment

NBA LIVE 18 DEMO (51)

I believe the defensive assist button is useless this year since you can play solid on ball defense. Rather than having a button to help keep the defender in front of the offensive player, I think it would be more useful for an aggressive defensive stance or defensive modifier. The off-ball controls for it is fine, especially for Live Run, to play keep away, but for mono e mono, to me, it just feels useless. The way NHL uses the LT trigger for manual back skating (if you have auto-back skate turned off), enables you to maneuver way better on defense. When you get beat by the offensive player you would release the trigger and your controlled player turns around by your control. It could also be used to switch up your defensive position as well if you want to force the offensive player one way. NBA Live is too contextual in that part of the game, but if it were more user controlled, it could make defense more challenging, but rewarding at the same time, in my opinion. More ways to give the user control is always a good thing.

Also, another idea for defensive controls, you should be able to use the D-pad to communicate on defense. For instance, the current controls are just set for defensive quick formations, but what if you had controls to communicate with your teammates on the fly, defensively. The LT would modify defensive controls on the D-pad and you can tell the closest defender what to do. You want him to slip the pick? You want your teammate to send the defender baseline or to the middle etc. It would be good for the created player mode, if anything just to keep the user engaged on what’s happening on the floor, rather than just sitting in the corner guarding your assignment.

What do you think?

TLK

NBA Live 18: Game Play Videos – Rockets, Celtics Added to Demo

September 5, 2017 Leave a comment

NBA Live 18: Kevin Durant – Champion #DubNation

August 24, 2017 Leave a comment

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New NBA Live 18 video starring Kevin Durant. Champion. Although people don’t like what he did, for me, you have to do what’s in your own best interest in life. Salute on being a champion KD.

TLK.

Also hit up Mantleography.com who is letting me use his FIRE beats. Check out his photography.

NBA Live 18: Back At You (TLK At The Rucker)

August 19, 2017 Leave a comment

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New updated face scan, so I went back and played at the Rucker. Here’s the highlights in TLK Fashion. ENJOY. Don’t forget to hit that subscribe button at the end.

TLK

NBA LIVE 18: Some Ideas for Improving Game Play

August 17, 2017 Leave a comment

NBA LIVE 18 DEMO (7)

  1. Tone down the rebound dunks
    1. I’ve adjusted the sliders and it seemed to tone it down
  2. Free throw
    1. Window MAY be too short
    2. I think you can reduce the speed of the shot meter for better shooters
  3. Torpedo standing dunk
    1. Seems to be unstoppable
    2. There’s no gather before it which makes it annoying
    3. It gets the crowd fired up, but its UGLY
    4. There’s always an ugly dunk in Live, I would rather see an off the glass lay up
  4. Dribbling
    1. Automatic size up should be user triggered, if it’s going to be contextual, shorten the window a bit more for it to trigger. I think this would help when having a mismatch
    2. I’m still not a fan of doing the half circle motion for behind the back dribbles. I would rather have the control switched for the step back dribble
  5. Setting screens
    1. At times the screener doesn’t even screen the defender, or the screen is so weak that it allows the defender to easily go above the screen into the ball handler.
  6. Hand Up animations on the right stick
    1. It’s too slow to trigger at times
    2. I’d suggest changing its usage in the future to be more stance based with the LT button to manually crowd the defender or cut off the ball handler. Just an idea.
    3. Takes too long for defender to get their hand up when pressing up on the RS (might have been tweaked?)
  7. Sliding (mainly on defense)
    1. Fixable problem, it was tuned properly in Live 16, but these players are wearing sneakers, we should be able to stop on a dime no matter what we are doing on the floor.
    2. Might be a momentum issue that needs to be tweaked
    3. I still would want player movement sliders in future games (Like NHL series)
  8. Boxing out
    1. Would like to see more boxing out in the paint, players should be looking for a body when the shot goes up, even though NBA Player don’t like to box out
    2. Put backs are pre-determined, need more ways to cancel it out. Maybe have tap backs (If they’re in the game I haven’t seen one yet)
  9. Big men breaking down defenders from the perimeter
    1. Tristan Thompson and KLove can some how get into the lane from the three-point line and dunk on my whole team.
  10. Blocks
    1. Some of the blocks are too hard hitting. The ones that fly out of bounds especially. Need to have more loose ball situations rather than have a ball sail out of bounds giving the offensive team another possession.
    2. Kevin Love’s block rating might be too high (he shouldn’t be pinning my shot off the glass). Some of those animations should be reserved for certain big men. Maybe add them as defensive signature blocks.
  11. Need to reduce And1’s
    1. It’s too easy to get and1’s, it’s almost like it’s guaranteed to go in.
    2. NBA Live 09 had a slider for the ability to make tough finishes, something like that would be ideal. (I still need to experience this on 8 min quarters as the game tends to balance itself out)
  12. Celebrations
    1. Allow players to trigger celebrations like in Live Run
    2. Certain celebrations should be only for certain type of players
    3. More flamboyant, cocky players should only have the outrageous celebrations
  13. Automatic reach in fouls
    1. Should only happen when a person is excessively pressing the button to reach-in
    2. Feels like bail out calls, especially when you feel you timed it right for the steal.
  14. Live Run
    1. Give penalties for players that don’t spread the floor properly. Too many players chase the ball handler
    2. Slow down the game play, JUST a little bit
  15. Shot Clock glitch
    1. You get a shot clock violation even when you get the shot off on time (this was a problem in Live 16 also). The timing is off. If you shoot the ball under a second, its a violation. 

*Note, these are things that I’ve noticed when playing that happened in the game with sliders adjustments and non-slider adjustments*

Some additional requests long-term requests

  1. Replays between quarters look terrible slow paced, would rather see those in real time, the majority of the time. Only time they should be slowed down is when showing the highlight
  2. We desperately need between quarter adjustments for match ups, line up changes, and general coaching changes. A way to implement it is to put a time out before quarters so you can make those changes.

I’ll have more but I think the list is pretty extensive from what I’ve experience in playing the demo.

TLK

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